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Import audio and record takes

Open, insert, replace, or record audio, including long takes saved directly to disk.

On this page
  1. Open, insert, or replace
  2. Record a take
  3. Choose memory or disk recording

Open, insert, or replace

File → Open Local File… replaces the project with the chosen audio. To keep your arrangement and add audio, place the cursor and choose File → Insert → Insert Local File…; the file is inserted at the cursor, splitting the region there. Dropping a file onto an existing project asks whether to Replace project, Insert at cursor, Insert at start, or Append to end.

File → Replace Selected Region with Local File… swaps the selected audio for a file. Save an editable project before opening a different recording. Import depends on browser decoding; if a format fails, try a WAV copy. Each file keeps its own sample rate and channel count inside the project.

Record a take

  1. Place the cursor where the take belongs and choose File → Record… or press the Record button in the transport bar. Playback stops so it cannot bleed into the microphone.
  2. Allow microphone access, pick a microphone or audio interface from the device list, and watch the input meter while you speak or play.
  3. Start recording, then stop. The take is inserted as a region at the cursor and named Take 1, Take 2, and so on.

Recording matches the project’s channel count, so a stereo project records stereo and an empty project records mono. If no device appears, check browser and operating-system permissions and reconnect the microphone. Recording requires a secure page, meaning HTTPS or localhost.

Choose memory or disk recording

The destination menu in the record panel offers Memory · max 20 min and, in browsers that expose a save-file picker such as desktop Chrome and Edge, File on disk…. Memory recording stops automatically at 20 minutes per take. Disk recording streams the take into a WAV file you choose and shows the megabytes written as you go, so length is limited by disk space rather than browser memory.

Stop normally so the WAV is finalised. Opening or editing a long recording afterwards still needs browser memory. The disk option is unavailable on most mobile browsers and inside embedded frames, and it is hidden when the browser refuses the picker.